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I had an excellent time enjoying Diablo IV Gold, I wish it was not on a timer. Why considering we were in a convention I understand, but this is obviously likely to wind up being a game I could spend hundreds of hours. Within the next six weeks, Blizzard will provide the exact same demo to the public to test.
In BlizzCon, fans reacted to the announcement of Diablo IV in an way. While there were several contributing factors to explain that reaction, the recent announcement of some full fledged Path of Exile Mobile game that sacrifices none of the PC version's complexity makes it crystal clear that Diablo 4 might easily be a cellular interface, and could be a far better option compared to Diablo IV.
Without naming Diablo IV, they record most of the complaints that gamers have against that upcoming project, including the way that it is not being developed by Blizzard, but was farmed out to a third party, and how it's a watered-down version of the game on PC.
Years before, the idea of porting Diablo 4 on a phone would have been a bit too intense, however with the rising ability of smart phones, the recognized notion of playing less powerful hardware with the successful Nintendo Shift port, as well as the visuals of Diablo IV which we've seen up to now, this is no longer the situation.
Not porting Diablo 4 to mobiles is a missed opportunity, especially because cross progression between platforms might have been a significant selling point not just for those who still play with the sport, but to lure players to buy it for the first time on PC or games console. Imagine using a full-fledged cheap D4 materials match and knowing that progress made counted towards a Journey.